![]() ![]() The sinking gun hitting the fishman in the end of Metal Slug 3.The results are as astounding as one would expect. All of it is capped off with an anime-styled intro, courtesy of DotEmu. Metal Slug Tactics takes the series' signature fluid sprites and highly-detailed backgrounds and machinery, and transplants it into the isometric tactical RPG genre.Not only does it look incredibly detailed in-game, with all its visible moving parts in place, the concepts are also a sight to behold. The design of the machinery also deserve mention.The games do run at only 30 FPS as a result (with the first two outright chugging along when the enemies and their shots start flooding the screen), but it's a fair compromise for the amazing animation of the series' many characters. ![]() The amount of detail in the sprites is unprecedented.Audience-Alienating Era: The Noise Factory era (who developed 4, 5, and Advance) is the point where opinions were widely split, specifically regarding the games' level design, mechanics, and the reuse of assets from previous games.Dirty-minded players may mistake it for a fluid best left unmentioned here. Accidental Innuendo: Some games introduce the option to tone down the Gorn or force on the option for Western markets, by replacing the blood with what's supposed to be sweat. ![]()
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